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// framework

Agile Manifesto

17 software developers, Snowbird Utah, 2001

Four values and twelve principles that transformed software development — and translate directly to creator businesses: ship small, learn fast, respond to what's actually working.

// description

A set of values and principles for iterative, collaborative software development that prioritises individuals and interactions over processes, working software over documentation, customer collaboration over contract negotiation, and responding to change over following a plan.

// history

In February 2001, seventeen software developers met at a Utah ski resort and produced the Agile Manifesto — a one-page document that would transform software development. They were reacting against heavyweight, documentation-heavy methodologies like Waterfall that produced slow, over-engineered software nobody wanted. The four values and twelve principles of Agile have since spread far beyond software into marketing, HR, education, and personal productivity.

// example

Instead of planning a 12-month content strategy and executing it regardless of results, an Agile creator ships a course module, gathers student feedback, and improves the next module based on what's actually landing. Each sprint produces something real that can be tested and refined — not a perfect thing produced six months from now.

// katharyne's take

The Agile mindset is genuinely useful for creators: build the smallest viable version, get it in front of real people, learn, iterate. I've stopped trying to launch "finished" products. Everything I make now is version 1.0 with a plan to update based on how students actually use it. The Manifesto's core message — respond to change over following a plan — is basically how I run my whole business.

// creative uses
// quick actions
// prompt ideas
I've been working on [product/course/project] for [X weeks/months] without shipping anything. Help me apply Agile thinking to define the absolute minimum shippable version — what would version 1.0 look like if I had to publish it this week? Then help me plan a 30-day feedback loop after launch.
Apply the Agile Manifesto's four values to my creator business. My current situation: [describe your business model, what you sell, and your biggest current blocker]. Where am I over-planning and under-shipping? What would "responding to change over following a plan" look like practically in my context?
Design a two-week Agile sprint for my [KDP niche / Etsy shop / digital product]. I want to go from idea to a published listing in 14 days. Break it into daily tasks, include a mid-sprint check-in, and end with a retrospective. My constraint is [X hours per week].
See also: Scrum, Kanban, Lean Manufacturing
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