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// framework

Bloom's Taxonomy

Benjamin Bloom et al., 1956; revised by Anderson & Krathwohl, 2001

A hierarchy of cognitive learning — Remember, Understand, Apply, Analyse, Evaluate, Create — that forces the question every course builder should answer: am I teaching people to know things, or to create things?

// description

A hierarchical classification of cognitive learning objectives, moving from lower-order to higher-order thinking: Remember → Understand → Apply → Analyse → Evaluate → Create. Used in curriculum design, lesson planning, and assessment to ensure learning activities develop progressively deeper understanding.

// history

Benjamin Bloom and colleagues published the original taxonomy in 1956 as a framework for educational objectives. It was revised in 2001 by Lorin Anderson and David Krathwohl, changing the noun-based original (Knowledge, Comprehension, Application, Analysis, Synthesis, Evaluation) to verb-based categories and reordering to place "Create" at the top. Bloom's Taxonomy remains the most widely used framework in educational curriculum design globally and underpins national education standards, teacher training, and instructional design.

// example

Designing a Midjourney course using Bloom's: Remember (learn the interface and basic syntax). Understand (explain what different parameters do). Apply (create images using prompts for a specific style). Analyse (compare different prompt approaches and explain why one produces better results). Evaluate (critique your own and others' work against quality criteria). Create (develop an original visual style and prompt system for a specific use case). Most courses stay at Apply. Great courses go to Create.

// katharyne's take

Bloom's Taxonomy is the framework I use most consciously when I'm building course curriculum. The question it forces me to ask is: am I teaching people to know things, or to do things, or to create things? The higher up the taxonomy, the more transformative the learning. A student who can name the parameters in Midjourney remembers — useful. One who builds their own distinct visual style creates — transformative. Aim for Create. Structure everything below it as scaffolding, not the destination.

// creative uses
// quick actions
// prompt ideas
Audit my course curriculum against Bloom's Taxonomy. Here is a list of my modules and what students do in each one: [paste your outline]. Identify what level of the taxonomy each module reaches, highlight any modules stuck at Remember or Understand, and suggest one specific activity upgrade per module to push it at least one level higher.
I'm designing a new course on [topic] for [audience]. Using Bloom's Taxonomy, help me structure the curriculum so each module builds cognitive depth progressively — starting at Remember and ending at a genuine Create-level outcome. What would the final project or deliverable look like if students actually reached Create?
Rewrite my course sales page outcome statements using Bloom's Create-level language. Here are my current outcomes: [paste them]. Replace any statements that describe what students will "know" or "understand" with outcomes that describe what they will create, build, develop, or produce — the language that actually justifies the price and generates testimonials worth using.
See also: GROW Model · SMART Goals · Deep Work
← Deep Work Parkinson's Law →