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// framework

Double Diamond

British Design Council, 2005

Two diverge-converge cycles: first to find the right problem (Discover → Define), then to find the right solution (Develop → Deliver) — because solving the wrong problem brilliantly is still a loss.

// description

The Double Diamond model describes a design process as two connected diamonds. The first diamond is about finding the right problem: Discover (broad research) narrows to Define (a specific problem statement). The second diamond is about finding the right solution: Develop (broad ideation) narrows to Deliver (a refined solution). The model makes visible the often-overlooked truth that divergent thinking is needed twice: once to understand the problem space and once to explore the solution space.

// history

The British Design Council introduced the Double Diamond in 2005 after studying the design processes of 11 global companies including LEGO, Microsoft, Sony, and Starbucks. The researchers observed that despite differences in terminology and industry, every effective design process followed the same pattern of divergent-convergent, divergent-convergent. The model was updated in 2019 to include enabling factors such as leadership, engagement, and design principles.

// example

A digital product creator notices declining sales on her Etsy affirmation print range and applies the Double Diamond. In Discover, she surveys lapsed buyers, checks competitors' listings, and reviews her own reviews broadly. In Define, she pinpoints the actual problem: buyers love the prints but they're not buying replacements because they don't know how to switch up their gallery walls — the problem is display confidence, not print quality. In Develop, she brainstorms broadly: styling guides, mix-and-match sets, themed gallery wall kits, size variety. In Deliver, she creates a "gallery wall kit" bundle with a free styling guide — a simple product change that increases average order value and addresses the actual customer barrier.

// katharyne's take

The Double Diamond is the framework that taught me to stay in discovery mode longer before jumping to solutions. The first diamond — finding the right problem — is where most of your value lives. The most common mistake I see creators make is skipping straight to "what should I build?" when they haven't yet answered "what problem am I actually solving?" Spending an extra week in the first diamond consistently produces better products than spending an extra month in the second one.

// creative uses
// quick actions
// prompt ideas
Walk me through the Double Diamond for this product or business challenge: [describe the situation — e.g. declining Etsy sales / a course with low completion rates / a new KDP niche I'm considering]. Start with the Discover phase — what research should I be doing before I define the problem — then help me write a specific Define statement that will guide the solution phase.
I want to build [new product idea]. Before I start designing anything, help me spend one week in Diamond 1. Give me a research plan: 5 specific things to observe or read (Amazon reviews, Reddit threads, competitor listings, etc.) and 3 questions to ask real potential buyers. At the end, I should be able to write a one-sentence problem definition.
Here are my research findings from studying my target buyer for [product type]: [paste your notes, quotes, or review excerpts]. Help me converge from Discover to Define — synthesise these findings into the single most important problem I should be solving, and explain why the other problems I noticed are secondary or derivative.
See also: Design Thinking · Design Sprint · Creative Problem Solving (CPS)
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