HomeFrameworksDesign & UX › Fitts's Law
// framework

Fitts's Law

Paul Fitts, 1954

A predictive model of human movement showing that reaching a target takes longer when it's small or far away — meaning your buy button's size and position directly affect how many people complete a purchase.

// description

Fitts's Law is a predictive model of human movement stating that the time required to move to a target area is a function of the distance to the target and the size of the target. In practical terms: make important interactive elements (buttons, links, form fields) large and position them close to where the user's cursor or finger already is. Small, distant targets cause errors and frustration.

// history

Paul Fitts, an American psychologist specialising in human performance, published the law in 1954 based on experiments measuring the speed and accuracy of targeted arm movements. The law was later validated for mouse and touchscreen interactions and became a foundational principle of human-computer interaction research.

// example

A course creator with a sales page on Kajabi has a small "Enrol Now" button centred in a crowded section of the page. On mobile, it's easy to tap the wrong element or miss the button entirely. Applying Fitts's Law, she makes the button full-width on mobile, increases the touch target area, and positions it directly below the price — where the eye naturally lands after reading pricing information. Mobile conversion on the page improves significantly because the most important action is now easiest to take.

// katharyne's take

Check your most important buttons on your mobile sales page right now. If you have to hunt for the "buy" or "enrol" button, or if it's a small text link rather than a proper button, you are losing sales to physics. Fitts's Law is as close to a guaranteed conversion improvement as UX has to offer: make your most important action the easiest to take. Big button, high contrast, close to where the reader's attention already is after reading your main value proposition.

// creative uses
// quick actions
// prompt ideas
Audit my sales page for Fitts's Law violations. Here's the URL or page structure: [describe your page layout and CTA placements, or paste the HTML structure]. Identify every place where an important action — buying, enrolling, downloading — requires more effort than it should on mobile, and give me specific fixes for each one.
I'm designing a sales page for [my digital product / course / Etsy listing outside page]. Using Fitts's Law alongside general conversion principles, tell me exactly where the primary CTA button should be placed, how large it should be, what colour contrast it needs, and how many times it should appear on a page of [X words / Y sections]. Give me the reasoning, not just the rules.
Review the checkout or download flow for my [Gumroad product / Kajabi course / Etsy digital download]. From a Fitts's Law perspective, where are the points of highest friction — the places where the next required action is hardest to find or tap? Give me a prioritised list of UX improvements that would reduce abandonment without requiring a platform change.
See also: Hick's Law · Jakob's Law · Gestalt Principles
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